tiny gamesBIG moments

Small games, made properly. One idea each, pushed until it's fun, and playable in seconds.

THE GAMES

Inkboom: ink blasts on paper

INKBOOM

Drop the ink that burns them all.

A one-tap chain-reaction roguelite. Every orb your blast catches bursts too, and one perfect tap can wipe the whole page. Then the climb gets deeper, weirder and harder.

PLAY FREEBROWSERANDROID SOON
Holdout: hold the deck

HOLDOUT

Defend the deck. Fall, upgrade, repeat.

A one-thumb survival climb. The gun fires itself, so the only question is where you stand, and when the shaft takes you, the rope is the only way back.

PLAY FREEBROWSERANDROID

HOW WE MAKE THEM

One idea each

Every game is built around one verb, and everything else serves it.

Play in seconds

Open the page and you're playing. No install, no sign-up.

Nothing taken

No accounts and no tracking. Each game's privacy page says exactly what it keeps.